MaiVerse / Labs

Labs

Experiments before they become products. Prototypes, internal research and small tools — the index of what MaiVerse is trying next.

PrototypeResearchInternalOpen Experiment

Active Experiments

What we're testing right now.

Every entry is real work in progress. Status labels reflect where each experiment actually stands.

Internal

Horror Engine

"Can one reusable horror framework power many worlds?"

Internal R&D inside AfterHours Game Factory: a modular horror-game framework covering entity systems, interaction, fear states, events, AI, audio and save systems. The goal is to build the system once and create many worlds with it.

TypeScript · Browser game engineRelated: AfterHours Game Factory →
Prototype

CityFeel AI Studio

"Can music be shaped around mood and place?"

An evolving product concept for generating, shaping and organizing music around mood, place and creator intent. Currently a prototype exploring what a city-mood music workflow could feel like.

AI music pipelines · Web appRelated: Lyria35 →

Where We're Looking

Questions we're exploring.

Directional research areas — not products, not promises. The questions behind the next experiments.

Focus area

AI game audio

How much of a game’s audio can be generated per-world instead of per-asset?

Focus area

Image production pipelines

Can we turn raw product input into consistent, publishable visual assets?

Focus area

Indie product research

What signals separate products people try from products people pay for?